Version 0.8 Last Modified 10th April 2014
Using adjectives
An Adjective is an extension to an object (like box, sphere, mesh) in 3Ds max.
By version 0.8, there are only two adjectives available: Trans and Ref
For instance, for an object in 3Ds max named "Sphere084", assigning an adjective 50% transparent, our object becomes "Sphere084 trans50"
About how it's done, you just need to rename (for instance 'Sphere084', we rename it to 'Sphere084 ref50').
And this could be done in 3 ways, either using
Currently, there are two possible adjectives: transparency and shininess (reflection factor)
Adjective | Meaning | Syntax | Example for Sphere084 |
---|---|---|---|
ref | reflection factor (shininess factor) in percent | REF(value) | Sphere084 ref50 (50% shininess) Sphere084 ref0 (0% shininess, default) Sphere084 ref25 (25% shininess) |
trans | Transparency value in percent | TRANS(value) | Sphere084 trans75 (75% transparent, 25% opaque) Sphere084 trans0 (not transparent) |
Finally, a preview