K.I.T.T. Pursuit Mode

  • Download count 1973
  • Pageviews 3319
  • Unique foldername KITT_forreal
  • Skin for
  • Track Mod for
  • Based on DreamKaster’s Wacky R/Cs
  • Release date 2022-08-11
  • Version from
  • Version
  • RVW-ID 33663
  • Category
  • Score
    81/100 (3 votes)
  • Unconventional car? Yes
  • Construction Reparam
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction
  • Track difficulty
  • Track length m
  • Reverse version available?
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?

    K.I.T.T. Pursuit Mode

    For real, i.e. it has the scanner, the sound, the speed and the run-by-wire effect. The only things I couldn’t recreate in RVGL are the jump boost and the personality :)
    Visuals are based on Knight Industries 2000 by TARUN.
    The model was fixed by Burner94.
    Parameters are based on Chara Protora by shara--.
    Moving scanner and custom sounds are by me.

    How to drive it: like an AI would – at full speed, with absolute wide-eyed concentration.

    Comes in two ratings:
    a) race variant as super-pro for at least somewhat fair-ish races, and
    b) natural variant as rookie because this car is unfair to others by nature :)

    Includes both RC and RL version.
    Set to RC race variant by default.

    Showcase video: https://youtu.be/gGaH9MwH0aM

    Credits: Acclaim for the game, TARUN for his Knight Industries 2000, Burner94 for model fixage, shara-- for his Chara Protora, Citywalker for her experiments (got me into this business), me (obviously), and the lot of you for keeping the game alive. Thanks.
    Ato

    And if anyone wonders - the RC/RL versioning actually makes a lot of sense. Tracks like Wildland, Cliff Mountain, Cliffside Court, Frigid Peaks, Extreme G, RC Dream, SS Route Revolt, etc are definitely not RC tracks. See this track list for suggestions.

    Greetz,
    Ato

    Edited: cleaned carbox image.


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