This user account status is Approved
![]() |
Botanical Garden: Improved AI Nodes
Track Mod Thursday, 26th February 2026 |
Hi there, I just tried installing it with RVGL launcher as a local ressource. I am not 100% sure that it worked, hence I may ask: Did you really fix the "ineffective path" after the big turn near the dolphin well? Where there's the jump? Because even after installing the ai mod for garden1, I still have the issue that all ai cars get stuck after the jump for 5 seconds and then respawn, instead of taking the turn to the right or left.




