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What a Nightmare!
Sprint Track Friday, 29th May 2026 |
The Alien-Section really needs rework. It is much too difficult to find the right way. Also if you happen to leave the road in the graveyard once, you might never will be able to finish the track, even if you reset your car's position. I was able to drive around in the finish bedroom because it stopped counting at 17% track progress. Otherwise great visuals and sound! I would like to see this fixed!
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Botanical Garden: Improved AI Nodes
Track Mod Thursday, 26th February 2026 |
Hi there, I just tried installing it with RVGL launcher as a local ressource. I am not 100% sure that it worked, hence I may ask: Did you really fix the "ineffective path" after the big turn near the dolphin well? Where there's the jump? Because even after installing the ai mod for garden1, I still have the issue that all ai cars get stuck after the jump for 5 seconds and then respawn, instead of taking the turn to the right or left.





