DKR – Windmill Plains

  • Download count 1739
  • Pageviews 1922
  • Unique foldername dkr_wp
  • Skin for
  • Track Mod for
  • Based on
  • Release date 2019-05-04
  • Version from
  • Version
  • RVW-ID 1717
  • Category
  • Score
    90/100 (5 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction
  • Track difficulty
  • Track length 603 m
  • Reverse version available? No
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?

    My first conversion from everybody's favorite monkey racing spin-off.
    It's the Windmill Plains from Diddy Kong Racing.

    It's not a difficult track, but the roads can get a little bumpy in some parts. No reverse mode for now.

    Please make sure you are using the latest RVGL.


1 comment on “DKR – Windmill Plains

  1. Here is another nice conversion from a Nintendo game, so far its only conversion: Diddy Kong Racing, for N64. This is a very linear track, but it has some challenging parts and the AI is quite good! Unfortunately the track has no readme.
    The graphics are very nice, I like the 3D illusion with the trees. It’s also very cool that the windmill sails are animated. Overall, this conversion works quite well. The music is very soft, though, which is weird, as it could have been safely amplified.
    This track is worth checking out, even if you haven’t played the original, I’d say. :)

    Video: https://youtu.be/Q1t84Vq2-fw

    0

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