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jigebren’s Blender Plugin
Tool Tuesday, 11th November 2025 |
@burner94 Thanks for the help. I was still struggling until I found out that I had to install it via the .zip file! This helps a lot.
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jigebren’s Blender Plugin
Tool Monday, 10th November 2025 |
How do I install this!?!?!? There are no instructions on how to (not even on his readme file) and the ORP forum no longer exists (instead it redirects me to somewhere totally irrelevant). I have Blender 2.73a installed, so HOW can I install and use this!?
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Bump Around
Advanced Car Thursday, 6th November 2025 |
"We all live in a Yellow Submarine, Yellow Submarine, Yellow Submarine."
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Mach Speeder
Pro Car Wednesday, 5th November 2025 |
Not only the details are beautifully-done, but the proportions are peak! This means you're one of the better Hot Wheels converters/modelers in all of RVW! Though you missed an opportunity to make this Super Pro. But honestly no matter the parameters/class, this is perfect in every way! Would love to see more Hot Wheels from you in the future.
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SNW 35
Pro Car Friday, 10th October 2025 |
While the original skin for this car isn't the best, this is the best vanilla car of all time other than Purp XL. It does have it's slight flaws, but that's totally fine since in most tracks this car kicks butt! Though since this is basically the "Type 2" of Humma, I found out that skins that were once made for Humma work on this car too! I have done that before and it already looks plenty better (same thing with Purp XL, except you got to rename Toyeca's skin files to Purp XL's exact skin file name in order for it to work)!
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Spectyte
Advanced Car Wednesday, 8th October 2025 |
Would love to see the entire roster eventually being converted to here. The models are spot-on!
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Hot Wheels True Size Pack
Car Pack Thursday, 25th September 2025 |
Honestly, I'm very impressed with this pack! These models are well-designed (especially for 2012 standards). I believe all of the models are based on the N64 version of Turbo Racing (even though I've only played the PS1 version physically since I've never owned a real N64, the PS1 disc I have is cracked but it still runs). I like the concept of the miniaturized vehicles because it makes it more accurate to real Hot Wheels-sized, but at the same time it doesn't really make them quite competition-friendly against the full-sized cars ('cuz they're so tiny). Fortunately (I will credit everyone in this pack if I ever do this)... I'm currently working on making/converting full-sized versions of these cars (in a pack) at 3.7x the size (which is about equal to a normal Re-Volt car), using the same models and textures of the cars here (I'll possibly even upscale the textures too to make them look extra-crispy). It will take me a LOT of work (since I have to adjust a lot of the params to make them work on full-scale vehicles), but it'll (maybe/hopefully) be worth it. But one issue... there's no possible way I can easily increase the polygons of the tire models (subdividing doesn't seen to work with these ones), and they look too hexagonal for the large-scale editions idea.
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Rynii’s Menu Music Pak
Modification Monday, 22nd September 2025 |
I don't wanna overflow the comment board when replying to everyone's positive feedback, so how's this... Thank you everyone for all of your support!!
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Rynii’s Menu Music Pak
Modification Saturday, 20th September 2025 |
Big update is now officially here! Now you can try the multi-track playback by following the instructions included in the package!
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Rynii’s Menu Music Pak
Modification Saturday, 20th September 2025 |
Well, Tactica. Thank you for the feedback~! I have found a way to play more than one song via modifying the .inf file from the frontend's level folder you're currently on (or on whatever track you want to modify). I may not be able to instruct any of you directly here on how to, but I can make a .txt file specifically for the instructions whenever I release my next update/expansion for this pack (And I might even offer the songs at .mp3 format specifically for the .inf method)!










