Morgana Van

  • Download count 804
  • Pageviews 1361
  • Unique foldername p5morgana
  • Skin for
  • Track Mod for
  • Based on DreamKaster’s Wacky R/Cs
  • Release date 2023-02-12
  • Version from 2023-03-06
  • Version 2023.03.06
  • RVW-ID 35537
  • Category
  • Score
    91/100 (3 votes)
  • Unconventional car?
  • Construction Conversion
  • Engine Glow
  • Transmission FWD
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction
  • Track difficulty
  • Track length m
  • Reverse version available?
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?

    2023.03.06: Improved collision to avoid bottoming out

    A conversion of Xelandis' XPS of Morgana's vehicle form in Persona 5. I did not do the primary conversion work of this model, and of course, the model itself is the fine work of Atlus' own modelers. It has an incredibly high polygon and vertex count due to its original riggable separate objects. I may attempt to optimize it at some point- if I can do this without breaking the mesh or its mapping. 3D modeling is not my strong suit.

    Flawestruck (not of this community) helped assist me with the parameters remotely. You'll likely find her on the internet if you search for her. Because I spent more time on the parameters than usual, they're a bit more depthful. It's a top-heavy, swaying vehicle with a good sense of slide in fast turns. The main drawback is that the vehicle can be pretty unstable on bumps and certain surface types.

    It accelerates quickly, but tops out at a meager 36 mph. The vehicle's mass and air resistance are at fault.

    I "animated" the tail as a Panga-style bob-and-turn spinner. It has custom sounds- credits and links for the unmodified custom sounds are contained within "readme-sounds.txt". It also has the expected custom carbox and shadow.

    Picture taken at Toon Street, a track by Skitch2.

    I recommend the latest version of RVGL for all my updated and new cars going forward.


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