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Citywalker
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  Real-Life Car Sounds
93/100 (3 votes)

Released on August 29, 2014 - This was initially just something I used for the Carmageddon Full Conversion packs (car sounds ripped from Carmageddon itself). But it suits well for other Real-Life (RL) style packs, too. + Includes original Re-Volt sounds as backup. 2021-05-31, Edit RVW-Team: Re-packed zip ...


  Expert AI for Stock Cars
80/100 (2 votes)

Released on August 28, 2014 - These are the original stock cars as expert opponents, for those who want an extra challenge in offline races. Their car AIs are tuned from scratch, so they run well (and difficult ones run at least decently) on all surfaces, including ice. (For now they’re good for old AI. I’m not guaranteeing anything...


  Expert AI for Dreamcast Cars Pack
100/100 (4 votes)

Released on October 15, 2012 - This includes updated parameters only. It should overwrite previously installed cars from the Dreamcast Pack. ...


  Expert AI for Dev and Demo Pack
100/100 (4 votes)

Released on October 15, 2012 - This file contains only parameters to overwrite the original car AI made by the RVL team. Original cars can be found here.   ...


      RC to RL inertias, and RC inertia from scratch
    100/100 (2 votes)

    Released on October 6, 2022 - Reuploaded by Ato. Citywalker's RC2RL, and inertia from scratch tutorial. Another piece of information from Citywalker to be preserved, this time on how to make an RC car into an RL car, and also on how to make the RC inertias from scratch. This time, I’ll let her explain everything in her characteristic...


      Citywalker's Expert AI tuning method
    100/100 (4 votes)

    Released on September 3, 2022 - Reuploaded by Ato. Hi. I wanted to preserve the lost art of AI tuning: using Citywalker’s Expert AI tuning method. It still works for RVGL because the AI coding still uses the same base procedures. So, download this, unzip her spreadsheet and open it. It has simple, to the point and sufficiently detailed...