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rvx
Standard Track Monday, 19th January 2026 |
As a fan of Re-Volectrix and as someone who remembers it very fondly, I must say this is also a very nice track. I would like to see more ondulations and bent turns, but this is very simple. What is great are those indentations in the track, a totally unique feature and it's very cool to see how it works in Re-Volt (you can drive over it or it flips you if your wheel drops into it, very cool – another proof of Re-Volt physics engine superiority).
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NFS III – Hometown
Standard Track Tuesday, 6th January 2026 |
This track ticked an unknown nostalgia memory cell in my brain… The conversion is incredible. I didn't encounter any bugs and the graphics are just as I remembered. Looks like they fit Re-Volt very much. As for racing, this is a 100% throttle track with one corner. Not great, but not terrible – an accuracy track, maybe for endurances.
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Office 1
Standard Track Thursday, 25th December 2025 |
This is very nice, could pass as a stock track. The only downside I see is that it is very narrow – what I mean by that is that there is only one way of driving the corners, there can be no variation in how they are approached and taken because you will end up in a blind wall behind a chicane, which leads to easy oil traps and no overtaking spots. On one side the corners flow well, on the other – the correct path is one and only, perhaps this is because every narrow section is high-speed and follows with a straight and not a slow corner.
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Twisty Peak
Lego Track Thursday, 25th December 2025 |
This is very nice for an extreme lego track. Off-camber corners, chicanes and some ice and water section. As for the ice section – it's hard to see what's where, there should be a bit more visual difference between the flat surface and the rocks and sloped surfaces, slightly different textures or a more "textured", not-as-bright texture.
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Youth Center: Redux
Standard Track Monday, 22nd December 2025 |
This track is okay, but the grass should be made of grass surface. That would remove the visual vs feel disconnect and would make the turns on the grass actually challenging to get right. Reminds me of Ye Olde Fun Shoppe and Backyard tracks
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Turbo racer 40
Skin Monday, 15th December 2025 |
Those skins look amazing, what strikes me the most is the professionality of decals and that the top of the doors is slightly lighter, which adds a feeling of more 3-dimensionality of the toyeca car model.
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Turbo night
Skin Monday, 15th December 2025 |
That subtle off-purple colouring, the subtle black lines between different colours, oh my lord, it even has air vents…
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Street Cleaner
Skin Monday, 15th December 2025 |
Dark cyberpunkish skins, I really like it. Lots of details and nice colour choice for Zipper.
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Radio Kootwijk
Standard Track Tuesday, 7th October 2025 |
I like this track. It has a little bit of a claustrophobic feel because the sidewalks and curbs feel a bit small (for example compared to Hood1), but it's fine. It's quite lengthy, there are maybe two spots of a longer straight where the driver can relax a little bit. Overall the track flows very nicely, there are quite a lot of slow and medium speed corners so the tracks takes a bit longer to complete than the raw length of it suggests. There's a nice mix of connected flowy corners and precision ones, as well as a little bit of ondulations and ramp-exit-turns. As for negatives, I'd say the doors are closing a bit too much and there are two spots where the car can't hit the roof when jumping down - hard to say if it's good or bad. Overall a great track












