Forest Mansion 3 (Redux)
Standard Track Tuesday, 26th March 2024 |
This track is okay, the visibility is low due to very low light so some of the bumps feel random at times. Again feels very much like a bumpier RV Temple. The alternate racing lines do not make sense if they are plain slower and don't give anything in return like access to pickups or a flat surface – going around the house is only for those who don't know the racing line.
Forest Mansion 1 (Redux)
Standard Track Thursday, 21st March 2024 |
I like this track, the library section is quite tight so the line there is a bit more suited to slower cars. It reminds me of "At Home by ali" a little bit. Combines some small jumps and bumps with corners and 180 turns as well, where the tree roots make for a blind obstacle you have to take into account. Good track
Forest Mansion 2 (Redux)
Standard Track Wednesday, 20th March 2024 |
I very much like this track. The track has that hilaire9 or RV Temple feel to it with an uneven surface, mini jumps and some quick direction changes. That's what I like! Really good. I already liked the original, but the updated version might be a bit better with the garden section making more sense and the track feeling a bit "denser" overall or "packed" with action.
Re-Volt Abduction
Standard Track Thursday, 22nd February 2024 |
A cool, unique idea. 1. I like the first track. It is very simple, but flowy and rain adds some ambience. 2. The second track is a cool use of the low gravity tweak, a change of pace from usual Re-Volt turning speeds. The high-speed "inclined plan section" might be a bit too bumpy (not smooth) on the inside, but it's alright. 3. Driving over the invisible road and the UFO has a bit too large of a force field that doesnt perfectly fit the visual.
Roofbottom
Standard Track Tuesday, 13th February 2024 |
This is a very good hood-like track. The ondulating asphalt is exactly what such tracks need; flat floor is boring and too easy, but combined with a relatively simple racing line and only a couple of turns, little dips on track give the track much more "depth" and fun, much more is happening despite the track being pretty easy to drive. Graffitis look very nice
Elementary 1
Standard Track Wednesday, 7th February 2024 |
What I mean by "smoothened door frame" is that the area between the semi-open door (from the side of the door hinge) and the wall is made in a way that you can't get stuck there or lose speed immediately to 0, you will bounce off back onto the track. Regular door frames where doors are closed are indeed 90degrees sharp, like the textures are made.
Elementary 2
Standard Track Wednesday, 7th February 2024 |
Same as 1, great visuals and sound and I'd prefer if the door collisions wouldn't be smoothened out. Especially one of them which is just behind a corner, you wallbang into it and expect to bounce off the door, but you bounce off an invisible wall that is placed there to prevent people crashing out on the door frame. That creates a discrepancy between what I see and what happens, because the door and it's frame just don't exist there, it's just a straight wall. So maybe just remove the door from there, place a poster on the wall instead?
Elementary 1
Standard Track Wednesday, 7th February 2024 |
Visuals and audio are stunning. I like the custom grass effect. The track is set as "easy" so it's indeed quite short and easy to drive, but I'd prefer if the door frames wouldn't be smoothened out, that makes it a bit too easy for my liking.
Country Christmas
Standard Track Wednesday, 7th February 2024 |
At first I thought the 270 degree turns are dumb, but the more laps I did, the more I liked it. It's definitely something unusual. The collision on the fence needs fixing, it's possible to jump through it, through the net, same with front (legs) of the teddy bear
Ghost
Skin Friday, 19th January 2024 |
Great changes! Two colour variations is something I did not expect. Now this skin is absolutely top tier. / although I see one small detail that could be improved, the "VECTOR" text above the rear lights seems to be not centered, visually it looks to me it is positioned slightly to the left, the centerline of the car seems to be somewhere between the T and O letters rather than in the middle of the text, that would be between K and T. But I am not 100% sure on that /