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Moonbase Alpha
Standard Track

Thursday, 5th February 2026

Amazing track! I love the atmosphere. The raceline seems to have a lot of potential but I think indoors is too cramped. I'm not a track maker really so idk if it was possible to scale things up just a little bit? In my opinion things are too small compared to RC cars. If the scale was bigger it would benefit straight line speed cars in the outdoor area but more agile cars would still get the benefit in the indoor area and there would be more space and time to navigate it and appreciate it's great features.

Rainbowroad
Lego Track

Thursday, 5th February 2026

Why are there invisible walls in Rainbow Road, it does not make any sense XD

Toyshop 99
Standard Track

Sunday, 1st February 2026

What a track! Tight and twisty track where you have to drive your socks off all the time. So many creative ideas here in visuals and raceline. Amazing!

Office 1
Standard Track

Wednesday, 21st January 2026

I agree with ZipperZbieracz. More space, please. You should definitely at least open the door to the right of the start straight, to give more opportunities in path taking.

NFS III – Hometown
Standard Track

Sunday, 28th December 2025

Nice conversion. Napalm suddenly feels easy. The traffic signs are annoying because their hitboxes are awful.

Radio Kootwijk
Standard Track

Tuesday, 7th October 2025

Visuals are amazing and fit the re-volt theme very well. I think there is something left on the table with the raceline. I wonder with some changes to the raceline (maybe there could be Radio Kootwijk 1 and 2) it would possible to see the amazing parts of the tracks even better. There is some amazing parts in this track but connecting everything together feels just a little bit forced. But again, could play this just for the vibes. Nice job.

MKDS – DK Pass
Standard Track

Wednesday, 1st October 2025

Very bumpy and misses the stuff that made it great in MKDS.

Track Editor with new modules! (Unity Edition)
Tool

Monday, 7th July 2025

I export my track as half the size and cars keep dropping to the void and can't even repo back onto the track. How to fix?

Stock Tracks Time Trial Starts
Track Mod

Monday, 13th January 2025

It seems to me that Museum 1 start is faster if you start your lap under the final jump. Correct me if I'm wrong.

Frostpeak
Standard Track

Tuesday, 31st December 2024

Visually so retro, makes me think of old rally games. Also different surfaces, little cuts you can make... simply lovely!