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High School 1 (Long)
Standard Track Wednesday, 15th October 2025 |
@ZipperJooyu can you be more precise? Which parts of the track are affected? Is it the reverse version? I don't see any unexpected red X and haven't seen anyone else reporting this issue.
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Brave Sea
Standard Track Thursday, 9th October 2025 |
@mustafa The idea behind this track is basically what you see in the main preview picture. Most of the little details from the reference picture are there. The only reference I had for the rest of the track was the racing line provided by the RVW Team for the Secret Santa 2024 contest. In the game that inspired this track, the playable characters are two dwarves, so it makes sense that the track is narrow.
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Hanging Gardens: Special Triggers
Track Mod Tuesday, 2nd September 2025 |
I also can't play this track without this mod, but I'll give you three reasons why it should be downloaded separately: - I want this gameplay to be optional as it adds new rules, in case some people prefer playing this track without this mod. - The track without the mod is compatible with the vanilla Re-Volt. - The fact it's a mod highlights what the translucent boxes are for, if it was incorporated directly into the original track some players could be confused when seeing the translucent boxes without knowing their purpose. However, according to the download count, at the time I write this comment only 25% of players have downloaded the mod (it increased, it was only 10% a few months ago), I can only encourage anyone who only played the track without the mod to give it a try.
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High School 2 (Long)
Standard Track Monday, 11th August 2025 |
I've just updated this track and its shorter version, it's mostly about optimization. To decrease loading time, you need to remove this track before updating, because I have removed some files. Visiboxes should increase the frame rate in most parts of the track (they mostly cover indoor parts of the track).
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High School 2 (Long)
Standard Track Sunday, 27th July 2025 |
Thanks you for the feedback! @sinaosal the next version will have more sounds, but maybe not those you're expecting and they might be hard to notice. @PC Head (and anyone with long loading time): this is mostly related to collisions (ncp files) and some files can be removed without affecting gameplay because they're only used in another part of the school. I'll upload a cleaned version in the next days, I'll post another comment here when it's done. The biggest files you can remove safely in the levels/hschool2l folder are the following (no need to backup these files if you have High School 1): - bench1.ncp - bench2.ncp - column.ncp - columnx4.ncp - desks2x3.ncp In total, I've identified more than 20 files that can be removed! You can do the same for the short version of High School 2, but not for High School 1!
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High School 1
Standard Track Wednesday, 9th July 2025 |
Thank you @Ced! and @Cactoking for the feedback! I have just updated High School 1, it should load faster now. What you won't see is that High School 2 (pending approval while writing this comment) got a similar update today, but it's more noticeable on High School 1. I'm aware that the chicane before the second staircase is hard to see, I may add some obstacles to force the player to slow down before and approach this chicane differently. About other High School tracks, I plan to make 7 or 8 tracks in total. > First set (July 2025, all finished but may receive updates): - High School 1 & 2, and their "Long" version (4 tracks). High School 1 refers to the main buildings and High School 2 to other buildings of the school. I have first worked on the long versions, and decided to make shorter (and easier) variants because the long ones are really long (one of them is the longest track I have uploaded here, even longer than all my Sprint tracks). > Second set (hopefully August 2025, I haven't started working on any of these): - A Sprint track as long as possible and maybe a Tour (standard track that use the whole school). - A Battle Tag arena in the entrance of the main building. - A **REDACTED**.
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Galaxy World 2
Standard Track Friday, 14th March 2025 |
Both tracks are excellent, I personally prefer the first one. In Galaxy World 2, some cars can't get the star during a race in Simulation mode, it's too high (tested with Abomin8r).
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Secret Santa 2024 – Announcement
Wednesday, 8th January 2025 |
I have a question for tracks, does the reverse version also have to follow the racing line? I would like to cut a short part of the track in it.
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Forest Mansion
Stunt Arena Saturday, 13th April 2024 |
Overall, it is a good stunt arena. I like that it is possible to explore a large part of the mansion and the garden. Some of the stars are a bit tricky to get, but I would rate this stunt arena as medium instead of hard (not easy, it's a bit harder than your Toys in the Hood Arena). I could get 51 stars with RC Bandit and Sprinter XL, and the 9 other stars with Adeon and Zipper.
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Re-Volt World Leap Year Extravaganza 2024 Pack
Project Thursday, 28th March 2024 |
Wow there are 5 standard tracks this time! The practise star of Hanging Gardens is visible on its screenshot both here and in Contest Entries.








EstebanMz on Pack Randomizer October 28, 2025 - 22:18

