Mars (Z)

  • Download count 292
  • Pageviews 650
  • Unique foldername Mars (Z)
  • Skin for
  • Track Mod for
  • Based on
  • Release date 2019-02-07
  • Version from
  • Version
  • RVW-ID 1729
  • Category
  • Score
    53/100 (3 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction
  • Track difficulty
  • Track length 763 m
  • Reverse version available? No
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?

    Next planet is Mars. Why is there a '(Z)'? Well, there's already a 'Mars' uploaded here, so I had to alter the name someway.

    The track is under 1,000m *gasp*, but I expect Last_Cuban will still say that it's too long or not long enough.

    Welp.

    Check the Readme for things. If you find broken things, say so here (no one does anyway. Don't be afraid of me).

    2/14/19
    I should have noted:
    Since there are multiple stars in Practice Mode, you will need to find one and not restart/re-enter the track, otherwise the rest of the stars will disappear. They won't disappear once you've found one and stay in the track.
    If you do exit, you'll have to go into the 'profiles' folder where your game is installed and erase the level data file for the track. Doing that will reset your progress of the track and put the stars back.


2 comments on “Mars (Z)

  1. Insect aliens scare me :(

    The flow in particular is horrible and foggy including flat and dull surfaces. There is nothing more to say I am afraid.

    0
  2. Oh this is a confusing track… The combination of the sandstorm-induced low visibility distance and the dust-devil-eroded track sections makes me lose my way even after racing it ten times.
    It’s madly atmospheric, though. I wouldn’t change a thing there, just keep in mind it’s a challenge to drive through.

    Greetz,
    Ato

    0

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