Miami Manic

  • Download count 2453
  • Pageviews 3166
  • Unique foldername miamiman
  • Skin for
  • Track Mod for
  • Based on
  • Release date 2021-11-24
  • Version from 2022-04-14
  • Version 1.2
  • RVW-ID 30254
  • Category
  • Score
    80/100 (19 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction 3D Modeling (Remodel/Conversion)
  • Track difficulty Extreme
  • Track length 323 m
  • Reverse version available? Yes
  • Time trial times available? No
  • Practice mode star available? Yes
  • Online multiplayer compatible?

    UPDATE (14/04/2022): Added graffiti for verisimilitude and directional clarity with a small fix for directional triggers.

    UPDATE (25/11/2021): Fixed track zones to stop the exploit, updated the final textures, typo fixed, AI should be more competent, reorganised pickups, added the ambient sound effects and added directional forks (by Javildesign)

    In a very hot and humid outskirts of Miami, RC cars could burn through the heat of abandoned streets occupied inside the building...

    Original source from UDMX - Miami Manslaughter by Rottking and Nautilus

    Massive thanks for Javildesign for baking the lights, textures and retopology into the map (RVGL is limited to 64).



    Rest of the credits is in readme...

    RVGL is required

2 comments on “Miami Manic

  1. not a bad track, i do like the alternative routes
    however, for a track set in miami it feels dull and colourless, kind of like a level in the original quake

    EDIT: after finding out that the track is based on a doom level, my original comment kinda feels dumb, but the point still stands

  2. Wow, this is cool! Well done.
    Please lower the star if you wouldn’t mind; it is too high up to get with low cars (including stocks) on Simulation mode. Unfortunately quite a common issue. :$


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