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burner94
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Vibri
Skin

Saturday, 13th April 2024

Welcome to Re-Volt World! Figured I'd throw you a couple extra suggestions to improve your submissions :) - To take better screenshots, use the TVTIME cheat code, it enables a free camera mode which you can access with the F6 button (two types, free and car-centered). Use WASD (movement), Q/E (height) and Z/X/C (field of view) to control it. - You seem to have a small glitch near the base of the windshield, some black (supposedly from the car paint) might've gone through. Woops :P

Realistic R/C car pack
Modification

Tuesday, 9th April 2024

I am pretty sure the lack of skidmarks comes from the erroneous deletion of cars/misc, because the skidmark texture is in the same sheet as stock car shadows. Maybe you mistakenly deleted that folder while replacing stock cars?

Marv’s Plugin for modern Blender
Tool

Friday, 5th April 2024

I've used ChatGPT at work to write code before, you'd be surprised to see how powerful it is. ;) About the plugin itself, would there be a way to integrate the "import re-volt files" option directly in the dropdown menu under File -> Import? The original plugin for 2.79b allowed for this and I think it'd make the user experience a little more straightforward.

Phantom XL Mk.2
Skin

Sunday, 31st March 2024

Confused as per why your preview has a mirrored skin on the "carbox" style picture... There are some minor bugs like small white smudges on the front splitter's side plates and something isn't quite right with the rims, but that can be mended with an update anytime.

Evil Evil Weasel
Skin

Friday, 15th March 2024

We actually do have them hosted on this site - all cleaned up and slightly reparammed too by our resident stocklike aficionado Xarc (with an added non-Acclaim extra because of a meme of his): https://www.revoltworld.net/dl/evil-cars-remake/ So it is safe to say the joke might be better known than you'd think :P As per the skin itself, I could suggest restoring the original silver colour on the body pins on the sides of the shell. The blue windows are a cool addition - pretty ominous haha

Wall-Ride Goose
Skin

Saturday, 9th March 2024

Welcome to Re-Volt World! Nice little first creation - I gotta say I love the idea of the alternate version with the bruised right side, nice nod to oval racing :) Quick and dirty tip for big skins (yours is 1024x1024) - consider saving as PNG to reduce file size after unpacking, RVGL supports it as long as you rename the extension back to BMP after converting. (Also 24-bit BMPs are lighter than 32-bit ones like yours, just for information.)

Lazerblitz
Pro Car

Saturday, 2nd March 2024

Kinda ironic you release this, when I was thinking to myself "I should give Bendy Coupe a redux" these days :P thanks for using my car as a base! I will definitely contact you when I do it, so that you can give this car the updated files as well - mainly the hull in your case, as it doesn't land super cleanly from big jumps. Your usual "neon age" style of details works pretty well on the Bendy Coupe I must say - I love the rear end! The engine sound is also pretty interesting (although I would get rid of the exhaust pipe on the model given it is now electric :P).

Speedcross RX
Super Pro Car

Monday, 29th January 2024

I see - so you wanted to preserve handling and "physical sizing" while scaling down the "visual sizing". Yeah that makes sense to me. Good to see you're still around too, btw. Keep it up!

Speedcross RX
Super Pro Car

Monday, 29th January 2024

To briefly chime into the convo... Offset2 and SkidWidth aren't as closely related as you'd think. SkidWidth doesn't have any physical property attached to it, only Offset2 does. Widening the skidmarks for better representation of how wide the actual wheel is, does not actually change the width of its collision. Wheel collisions are always spheres, placed at (Offset1 + Offset2) whose radius is, you guessed it - Radius. That's it. I haven't really looked into how this car takes advantage of Offset2 but I'm sure something could be done with SkidWidth, like Shara said.

Supermarket Restocked
Track Mod

Monday, 29th January 2024

@Kilabarus fixed from the backend :) it was not specified when the file was uploaded. Thank you!