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Kilscience Tormentor
Super Pro Car Saturday, 5th July 2025 |
Probably sinaosal refers to the Launcher's drag/drop functionality (which AFAIK currently only supports zip and 7z) instead of the one-click install through the site. But yeah, it should work with the one-click install button. When I was approving the car I managed to install it just fine through that.
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Next-Gen Face-Off – Announcement
Wednesday, 11th June 2025 |
Hello everyone. After seeing several submissions coming in (especially for category 2, which surprised me!) I figured I'd add some extra information that might've been lost or misinterpreted when writing the ruleset... 1) Neither category 1 nor category 2 are about mixing more cars into one. Start from ONE stock car and ONE real car respectively. 2) Please, please, PLEASE be creative with category 2. Submitting a "GTA style" clone of a real car was NOT the task, ESPECIALLY SO if the car itself is already relatively new or if it is a "retro modern" reboot of something older. (I feel like this is partially on me for linking e.g. Paxen as an example, but I'm sure you understand what I mean) 3) Most importantly, if you were unsure about any of the points in the ruleset, this comment section has always been open since the event was announced, and even if it wasn't there's always the Contact Form - don't be afraid, we don't bite :P Almost two full weeks left - keep submitting and have fun!
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TC Plus Project
Project Saturday, 24th May 2025 |
@lugia This is likely caused by bent/non planar quads, but it shouldn't be an issue if you're using the Shaders build of RVGL. Is Shaders set to 1 in your rvgl.ini? If your RVGL version is new enough it should be 1 by default - please check and let us know. It can also be fixed on the legacy renderer (Shaders = 0) by triangulating the bodies of the affected cars - which is technically the cleanest way to deal with such issues. We will update the package with the fixed bodies, thanks for your comment!
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TC Plus Project
Project Friday, 21st March 2025 |
@Vroom_Boi We've found the issue - apparently Top Glow tries to load the shadow from Bully XL's folder. It normally shouldn't be a problem as all TCP cars are provided in a single package - did you (mistakenly or voluntarily) delete Bully XL from your RV installation? As per the AI issues, that sounds weird. I myself have never seen anything of the sort before. I'll try to look for the issue when I have some more time. The pack will be updated with the shadow hotfix soon. Thanks for the report!
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LMS Sealand
Misc. Track Thursday, 13th February 2025 |
Correct, that's how LMS arenas are meant to be played.
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Improved AI Nodes
Track Mod Thursday, 13th February 2025 |
@Correction If you unpack this normally the AI nodes should be plug and play with no renaming involved, I've just checked the foldering and naming and see nothing wrong... (Granted you need the "original tracks" zip for your usage case, but point still holds)
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CGW
Pro Car Thursday, 13th February 2025 |
This is very outdated, much like the 17-pack you're mentioning. Moreover, the CGW car has never been a Pro officially - much like all other Humma derived demo cars it is a rookie car. This is likely a very old RVZ carryover, as also shown by its date. The pack containing the latest versions of the DEV and Demo cars (CGW is a demo car, it has nothing to do with the Dreamcast port) can be found here: https://www.revoltworld.net/dl/devdemopack/ The team actually planned an update because something newer was discovered as well - but I keep forgetting to push it :P but yeah - keep an eye on the link I posted.
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Secret Santa 2024 – Entries
Monday, 10th February 2025 |
@D4V1D3 We've had that as well while testing the entries, but given it was a random occurrence we left the car as it was. It probably is related to the weird numbers used in the initial part of the parameters - I don't recall off the top of my head if it was Rating or Transmission, probably the former. The author edited it to say some funny text instead of what the game should pick from, and that can apparently make the game crash - but not every time... Just in case, we will notify the author as well, if this comment doesn't reach out to them :)
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Team Unibike for RVGL
Misc. Car Friday, 17th January 2025 |
@JonTharPrince It is now possible since there are two different generation points for two sets of pickups, but this vehicle was uploaded long before this RVGL exclusive feature was added. It is up to the author(s) to update, nothing inherently broken with the upload itself, since it was impossible to fix with the limitations of the time.
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Secret Santa 2024 – Announcement
Thursday, 9th January 2025 |
@Keyran Technically speaking it's not even mandatory for your track entry to be playable in reverse :) if you so desire or if the track ambience requires it (due to elevation changes for example) you may add cuts in the reversed version, as there's no explicit rule for a feature that isn't even required to have in the first place. Good luck with your track entry!