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Rooftop Chase: Redux
Standard Track

Tuesday, 16th November 2021

Quick fix 2021-11-16: Removed Apple specific metadata files (._*) from the custom folder, which causes file corrupt prompts for macOS RVGL users. It was clearly an oversight from the author, since they’re not supposed to be used by the game. Nothing else was changed.

Rooftop Chase
Standard Track

Tuesday, 16th November 2021

Quick fix 2021-11-16: Removed Apple specific metadata files (._*) from the custom folder, which causes file corrupt prompts for macOS RVGL users. It was clearly an oversight from the author, since they're not supposed to be used by the game. Nothing else was changed.

MAKEITSCARY
Lego Track

Monday, 19th July 2021

Optimizations done before approval: Blanked out 5mb MAKEITSCARYr.bmp texture, which is somehow additionally mapped in a really strange way on bridges, so I couldn't remove it completely without making bridges go dark. Anyhow, the archive is down to 16.2mb from 21.4mb. Numerous of different content were used in the track, if someone notices something that was not credited or mentioned, let us know. [Edit]: Author pushed an update with some fixes and an optimized MAKEITSCARYr.bmp, it was likely used somewhere I didn't see.

Zach’s Garden
Standard Track

Friday, 23rd April 2021

Added full custom compatibility with RVGL/1.2. Edit: Added medium difficulty entry, as referenced in the readme file (RVGL only).

Supermarket 3
Standard Track

Monday, 19th April 2021

Added pre-patched version, so you don't need to use install.bat or copy files from stock Supermarket Battle. All files are also lowercased. Keeping original for legacy and archival reasons.

Lost Farm
Standard Track

Sunday, 18th April 2021

Note: Re-Volt 1.2a patch users might have loading issues related to the custom folder contents, but haven't tested myself. a) custom\skybox are actually jpg; it might prompt error message or ignore. b) custom\loadlevel are not square (256x256 or 512x512); might show up white. Posted since author mentioned it should work with all game versions, and well it should, but you will need additional work (besides one texture swap) for the 1.2 alpha patch.

School’s Stunts!
Stunt Arena

Thursday, 1st April 2021

Good stuff. A reasonable excuse to check every little nook and cranny of School's Out. Cleared in around 1.5hrs with the suggested car on first playthrough. Had some trouble fighting with car collision, and so in my opinion the most difficult star to collect was the one where you had to climb onto the skateboard and jump from there to pick it (it's near the school entrance). Was a bit irksome getting stuck and be forced to reposition or get repositioned while accidentally going out of bounds back to the very start. Reposition triggers isn't a standard in Stunt Arena, but from the layout perspective and design, not a whole lot could've been done. Also noticed missing mapping/collision on one box stack sides in the supermarket freezer section (at one of the area corners). Nonetheless, the foundation was pretty much a masterpiece, so you really can't go wrong with this, especially if you were looking for a new Stunt Arena. It's not as difficult as Beehive Valley Adventures, so it won't be as frustrating to play whoever found that one too hard. Do note majority of file size is taken by the music (44.3 MB), but it's a great addition to 1 or 2 hours of playtime.

Toys in the Hood 1 (Chaos)
Standard Track

Thursday, 25th March 2021

Note: Removed ~48mb of music, because a) it's 48 megabytes, while the track itself is ~10mb; b) you don't need a whole playlist of music for a single race track; c) all of it was copyrighted popular music and did not fit the original track either way The uncut (with music) version can still be downloaded from RVXTG, as provided by the author.