Lynx GT

  • Download count 145
  • Pageviews 458
  • Unique foldername jmclynxgt
  • Skin for
  • Track Mod for
  • Based on DreamKaster’s Wacky R/Cs
  • Release date 2024-06-26
  • Version from 2024-06-23
  • Version 1.0
  • RVW-ID 40671
  • Category
  • Score
    93/100 (3 votes)
  • Unconventional car?
  • Construction Original
  • Engine Glow
  • Transmission 4WD
  • Top speed 44.9 mph
  • Total weight 1.75 kg
  • Acceleration 2.62 m/s²
  • Construction
  • Track difficulty
  • Track length m
  • Reverse version available?
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?


    Hey guys, what did I miss?

    Anyway here's a remake of my "lynx" car, tried balancing to the super pro class, but there's high risk of me taking a sip of the dumb juice and making it overpowered so feedback is appreciated.

3 comments on “Lynx GT

  1. No problem, I look forward to it. I actually got another past conversion that was done in Avocado by Crimson months ago, another three wheeler before I make yet a new original. And since I got a parameter set done for a three wheeler, and soem tweaking done, I can safely say, that won’t be only three wheeler I got in offer. I look forward to the ‘Firma’.

  2. Thanks for the feedback, I’ll check the car and update it later, right now I’m finishing up a car that I found in my blender projects folder, lil’ spoiler, I’ll call it “Firma” :)

  3. You reminded me, I have been providing mostly remodels and I only came up with one original. I should get another original car going, at some point. That said, I expected this to be similar to the original Lynx, not…completely different. Not that’s a bad thing exactly. This remake is actually essentially that but balanced? I’ll say this, you didn’t take a sip of the dumb juice, it’s more balanced than the original, by far. The usage of the R6 Turbo wheels, my Voltlap decal on the windshield, those tailights…it has a simple following, but damn if it isn’t effective.

    It’s not perfect though, I haven’t looked at the hull but ran it in Rooftops Chase Redux and in the ramp where you jump towards the pools, one of the laps, it made a weird jump, veering to the left off the building. I got a feeling the MaxPos is too low, because most landings, the car is fine.

    Welcome back in full, this original shows you haven’t gotten rusty. Not bad. Not bad at all.


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