Nevermore

  • Download count 1858
  • Pageviews 2834
  • Unique foldername nevermore
  • Skin for
  • Track Mod for
  • Based on DreamKaster’s Wacky R/Cs
  • Release date 2022-08-08
  • Version from 2023-08-05
  • Version 1.2
  • RVW-ID 33809
  • Category
  • Score
    84/100 (14 votes)
  • Unconventional car? Select an Option
  • Construction Original
  • Engine Glow
  • Transmission FWD
  • Top speed 34.2 mph
  • Total weight 0.82 kg
  • Acceleration 2.91 m/s²
  • Construction
  • Track difficulty
  • Track length m
  • Reverse version available?
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?

    UPDATE (05/08/2023): Adjusted the car handling to keep its quirks, less stable however. Thanks to Erzu and Ahma for testing the adjusted grip.

    UPDATE (08/07/2023): Adjusted the car handling to become a bit more stable. Thanks to Powerate for testing the car!

    UPDATE (24/08/2022): Fixed stats

    The car that darkens Lanore

    Sharp edges poisons postwar

    Bluebird calls for change

    Never witness the mornynge

    Quoth the Raven, "Nevermore..."

    This model is based on the Nissan Bluebird T12 5 Door

    Special thanks to Paperman for the Details

    RVGL is required


    Skins for Nevermore

    MSF Mayonez, by 490LL0_YT-ReVolt

3 comments on “Nevermore

  1. I haven’t played this car originally much and was aware of it’s previous update that lost it’s character but now, as someone who didn’t drive the original but now get to have something similar to it, here’s my two cents:

    The model itself ain’t bad, but given my modelling skills aren’t anything to show off, for the RVGL aesthetic, it works. Paperman made the details and texturing work out surprisingly well, almost like he can make ordinary cars actually look cool.

    Second, the parameters..I am not sure if I see said quirks but, if it’s the fact this car is FWD and CAN somewwhat slide at your will depending how hard or long you turn your car at top speed, yeah, I got to say. That’s actually not a common car to make Amateurs fun. And to make Rookie to Advanced cars fun, you gotta know what you are doing. It is technically stable, but if you abuse it, well, you can lose control.

    If you somehow manage to make a FWD somehow lose control to some capacity, especially for lower classes, then you went for something unique. That, in itself, is commendable. I may prefer Semi-Pros to Super Pros, but even I gotta say, this car is fun.

    0
  2. @Ahma: It is all updated now to return some of the character that was lost. It should be able to at least keep it somewhat straight.

    0
  3. Not a fan of the update. The car lost a big part of it’s character and it’s much more similar to other cars in it’s class now.

    1

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