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Images of Giza 26
Standard Track Saturday, 31st January 2026 |
Thanks very much all! I am not a game designer, far from it but i do love RV. The game has been part of my life for sooo long. As stated in the readme any help on AI is welcome and the more feed back i get on the releases will help me to hopefully bring you all what you want as far as tracks go. Bad feed back and good feed back all help ( I got a 2.8 rating so please let me know why as it would realy help) I am here to stay now! Thanks again everyone and will see ya soon x
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rvx
Standard Track Tuesday, 20th January 2026 |
Thanks all. I knew this one would be hit or miss. I had more fun on the reverse layout than the forward and hope you all are having a look at it? Like back in the old days i enjoy doing the odd simple track while i work on a big project and wow! I have a big project going on at the mo lol. RVGL has not only kept a good game going but has made it better than 99% of anything else around! The gfx engine alone is still the best for sharpness, colours, and physics that i have worked with. I will keep pushing it to it's limits!! Many thanks again folks x Mike
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s4
Standard Track Tuesday, 6th January 2026 |
Fixed the pickup positions and the trigger in this now guys and many thanks!
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s4
Standard Track Tuesday, 6th January 2026 |
Thanks dude. It wouldn't be a Skitch2 track without a trigg error lol I shall fix and update asap thanks for the report
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ToySoldierz 2024
Standard Track Sunday, 2nd June 2024 |
A few errors have been pointed out. Ncp data on the entrance to the obstical course! Have found it and fixed it along wit ha few other bits. Keep finding them and let me know please x will update in the week x
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ToySoldierz 2024
Standard Track Friday, 31st May 2024 |
@agg1401 you have also got to remember that i am way old and forget times have moved on hehe Just ask and i will accommodate so keep ya chin up and have fun my dude!!
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ToySoldierz 2024
Standard Track Friday, 31st May 2024 |
The file has been fixed for use with linux guys
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ToySoldierz 2024
Standard Track Friday, 31st May 2024 |
Thanks Kiwi. This remake is a bit of a learning project for me to be honest. I never intended to remove the OG ( Even tho I was asked to remove and redoo most of it ) Fixing errors that you folk find will help me with my new project i have already started so thank you for the point outs. I still love the first one as it was rushed out coz the wife was producing my lil girl at the time lol Blender is still so new to me and juggling the pluggins between 2.79 and 4.0 have caused many of the issues you bring up. I am still working on it so keep an eye out for the next update and many thanks mate. The shadow boxes were messing with the instances and that was ruining that camo section. So a last min removal was all i could do coz I couldn't mess with the .w or would lose Rodik's great work on the tank hehe
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ToySoldierz 2024
Standard Track Friday, 31st May 2024 |
Thanks guys and keep the bugs coming as I have been staring at the track for weeks. I will leave it up for a while to gather up anything missed and fix accordingly.
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ToySoldierz 2024
Standard Track Friday, 31st May 2024 |
Thanks yun! Grab the track file again mate as the time trials are fixed now in both directions x








