Port Town 2

  • Download count 1116
  • Pageviews 2234
  • Unique foldername porttown2
  • Skin for
  • Track Mod for
  • Based on
  • Release date 2023-10-12
  • Version from
  • Version
  • RVW-ID 38404
  • Category
  • Score
    89/100 (11 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction 3D Modeling (Remodel/Conversion)
  • Track difficulty Medium
  • Track length 794 m
  • Reverse version available? Yes
  • Time trial times available? No
  • Practice mode star available? No
  • Online multiplayer compatible?

    Will your time spent on F-Zero 99 be valuable on RVGL?

    Find out in the dystopic track of port town 2, from F-ZERO.
    Few areas have been elevated and decorated to give this 30 year old track a revamp, while remaining faithful to the original spirit. Reverse version is also available.

    Please not you will need to play on RVGL to better enjoy this track.

    I had in mind to make both Port town 1 & 2, but both being so alike, it wouldn't be interesting to have them both ported.

    The track, map, texture and music remain the property of Nintendo.

    Hope you'll have fun with it.

4 comments on “Port Town 2

  1. We need more F-Zero machines for Re-Volt…

    Anyway, this track is a good addition to my collection of RV mods, it have lots of variety on the track compared to the SNES one, which is flat due to technical restrictions on the SNES. The spotlight of the track is definitely the magnet parts, it behaves exactly like the ones in the SNES version.

    Really looking forward to more F-Zero SNES tracks from you in the future!

  2. Very nice, I liked how the magnet parts were implemented. Makes me wish a “Re-Volt 99” was possible… hope to see more F0 tracks in the future!


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