- Download count 12
- Pageviews 76
- Unique foldername
- Skin for
- Track Mod for
- Based on
- Release date 2026-05-12
- Version from 2026-05-12
- Version
- RVW-ID 46996
- Category Modification
- Score
- Unconventional car?
- Construction
- Engine
- Transmission
- Top speed mph
- Total weight kg
- Acceleration m/s²
- Construction
- Track difficulty
- Track length m
- Reverse version available?
- Time trial times available?
- Practice mode star available?
- Online multiplayer compatible?
- Tesla
- RG4
- Hurricane
- Super Wheat
- El Gekko
- Bulkhead
- Eatium
- JD 1
- Reddlum
- Hotknife
- SchoolVolt II
- Manfred
- Ladybug
- Vibe Box
- Bendor
- P147 Turbo
- Neifion
- Flower Power
- Phenom
- RVFD
- Cloromorph
- Touga
- Mambra
- Pemto
- R & B Team
- Infinity
- Mach
- Wildstar
- Mugello
- Patriot
- Redhead
- Kurozu
- V-Maxx
- Devyaty
- Elyta
- Sylea
- BLK
- Starmac
- P4 Super
- Spectron
- Screamer
- Sideswipe
- RVRC
- Alterego
- Armand
- Puro Aire
- Warbird
- RV GP
- .SR
NOTE: You need lua modloader for this modification
link: https://www.revoltworld.net/dl/rvgl-lua-modloader/
Also you need Custom gui utility library
link: https://www.revoltworld.net/dl/lua-utility-custom-gui-utility/
This modification adds the following things:
1) The ability to add new additional carboxes in any frontend's car selection screen:
you can define them in a file called carbox_layout_ + frontend folder name + .txt that needs to be placed in the mods folder.
for example for the default frontend, since it's folder name is "frontend" the carbox layout file will be: carbox_layout_frontend.txt
as another example, for Kiwi's custom toy world frontend you would use carbox_layout_frontendtoy.txt instead.
2) The ability to change the order of car selection and track selection to any desired order:
Order of lines in carbox_layout_frotnendname.txt will become the car selection order for "frontendname" frontend.
Order of lines in track_layout.txt will become the track selection order. (unlike the carbox file, the track layout is a single file universal for all frontends)
3) An additional interface to better visualize custom cars in the car selection screen (it will also display locked cars)
4) A ready to use modded track layout that sorts some popular tracks by difficulty alongside stock tracks.
5) A ready to use modded default frontend with a custom carbox layout that adds the following cars:
Preview Video:
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How to uninstall:
To revert the changes on the Default Frontend, delete the frontend folder inside levels folder, download the original Default Frontend and extract frontend in the previous folder where you deleted the first folder
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How to make your own carbox layout file:
first of all you need to specify from where the carbox textures for the new added carboxes will start in the frontend you want this carbox layout to be used (0 is frontenda.bmp, 1 is frontendb.bmp ... 7 is frontendh.bmp ... etc). And you can do this by adding:
carbox_texture_start=your_texture_id
then after that you can define all your carboxes in the EXACT order you want them to be selected (you must include the stock cars too if you still want them to show up in the selection screen), by including the car folder name you want the carbox to be associated with, the xyz position of the carbox and the yaw rotation.
Example:
carbox_texture_start=7 # this means that our custom carbox textures will start from the frontendh.bmp file (or whatever frontend name h.bmp file we are using)
folder=rc x=1079.26 y=-68.12 z=1515.27 yaw=-13.0 # RC Bandit
folder=mite x=1277.59 y=-68.11 z=1537.10 yaw=0.0 # Dust Mite
folder=phat x=1476.26 y=-68.59 z=1505.74 yaw=14.0 # Phat Slug
folder=moss x=1670.87 y=-68.69 z=1415.74 yaw=36.0 # Col. Moss
folder=mud x=1817.98 y=-68.95 z=1268.40 yaw=52.2 # Harvester
folder=beatall x=1921.99 y=-68.71 z=1085.08 yaw=68.8 # Dr. Grudge
folder=volken x=1969.02 y=-68.82 z=890.35 yaw=83.5 # Volken Turbo
folder=tc6 x=1980.4 y=-68.82 z=700.14 yaw=88.0 # Sprinter XL
folder=bigvolt x=1985.8 y=-68.82 z=512.22 yaw=90.0 # BigVolt (modded selection order, this makes BigVolt selected right after Sprinter XL!)
folder=lib2d_tesla x=1985.8 y=-68.82 z=332.2 yaw=90 # Tesla (added car!)
folder=fd117rg4 x=1985.8 y=-68.82 z=154.2 yaw=90 # RG 4 (added car!)
folder=hurri x=1985.8 y=-68.82 z=-25.8 yaw=90 # Hurricane (added car!)
... rest of the cars ... (the entire file is included in the download, also the download includes the stock DC carbox layout file too inside the "extended_frontend_additional_files" folder).

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