Mysterious Toy-Volt Factory 2

  • Download count 1376
  • Pageviews 1628
  • Unique foldername fdt12mtvf2
  • Skin for
  • Track Mod for
  • Based on
  • Release date 2019-01-26
  • Version from 2020-10-31
  • Version
  • RVW-ID 1739
  • Category
  • Score
    79/100 (11 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction
  • Track difficulty
  • Track length 882 m
  • Reverse version available? Yes
  • Time trial times available? Yes
  • Practice mode star available? Yes
  • Online multiplayer compatible?

    WARNING: you need the latest RV (19.0120a or higher) version for this track

    Difficulty: Hard
    Reverse mode: Yes
    Practice star: Yes
    Time Trial: 1:02:000 (normal) 1:01:000 (reversed) (both balanced around semi-pro class cars, tested with Adeon)

    UPDATED: added a gap between the sliding doors which were fully-closing, also, enlarge the gap on the second couple of sliding doors

    UPDATED #2:
    - fixed no env on cars and removed env from carboxes on the conveyors
    - far clip changed to 10000 (old was 8000)
    - added triggers and added respawn trigger when falling down from the map
    - added time-trials

2 comments on “Mysterious Toy-Volt Factory 2

  1. I love the two tracks Toy Volt Factory.
    The idea is excellent and the animations work well.
    (Special mention to the car packing line).
    The only big flaw in my opinion is the lack of decorative objects. It’s all a bit empty here. That could easily be corrected, it seems to me at least.

  2. That one is a bit longer than its predecessor, and has much more interesting layout. There are some moving obstacles on the way. The two-way conveyor belt makes a return, and is a bit more tricky this time. And the pickups are located very nicely in some places, making it either difficult or risky to grab them without putting your gap in danger. Visually it’s the same as the first track, so it looks like it’s a given it’ll be a good one, right?

    Well, it is – for multi races. Yeah, multi racing will be good fun here if you make a good use of the separated part of the track. But in single it’s a runabout, since the AI drives very frantically and loses a lot of distance very quickly, making winning a piece of cake.


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