• Download count 1361
  • Pageviews 2609
  • Unique foldername kiibodo
  • Skin for
  • Track Mod for
  • Based on Kyoki
  • Release date 2022-04-03
  • Version from
  • Version 1.0
  • RVW-ID 32430
  • Category
  • Score
    89/100 (17 votes)
  • Unconventional car?
  • Construction Remodel
  • Engine Electric
  • Transmission 4WD
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction
  • Track difficulty
  • Track length m
  • Reverse version available?
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?

    "Sometimes, you just commit to the joke."

    Kiibodo is an abomination that started as part of a joke involving a really wide Kyoki (twice as wide as this thing) within a voice chat in the faraway Medieval channels of Re-Volt. It's a keyboard on wheels, don't expect much from it.

    Update: Cleaner mesh, axles added, and new carbox. Updated by Norfair. Thanks man!

    Named by Yun
    Concept by BGM
    Remodel, mapping, wheels, carbox by Norfair.
    Params, model and texture are a joint effort between Norfair and yours truly.

    Base car is (Really) Kyoki by Trixed & Kiwi.

13 comments on “Kiibodo

  1. To anybody complaining about the collision – it is actually a game “issue”, or rather track related. The game dynamically loads and unloads pieces of the TRACK collision around the player’s car, but this particular car is very, very wide – so the game kinda freaks out, especially on tracks with wonky or not-so-detailed terrain collision geometry. Weirdly enough the game seems to have more trouble with super wide cars, rather than super long ones.
    I am no track guy, but I do remember there is a way to tell the game to keep more track collision faces “preloaded” at a time, which mitigates/fixes the issue. Still needs to be done on the track side of things.

    The car is actually fine hull-wise, believe it or not. (And yes, as several other people already said, it was still built as a joke car anyway, but that’s beyond the point)

  2. @Abracazuu22 Ever heard of unconventional cars? Unconventional cars are not suitable for normal racing and are just silly novelties! Does it even look like it would perform properly?

  3. It’s slow and its collision kinda clips mostly, but its pretty much a roadblock for the AI in Toy World 1.

  4. A really fun concept, but a bit more polish would have worked wonders. I miss modelled axles, and the texture is not fitting the model at some areas. Especially at the horizontal middle of the keys there is a step/line visible, sadly. Also the name at the back of the car is not mapped in a clean way. At least some details like the rear-view mirrors compensate this issues a bit, lol. All in all a really funny car, which should be definitely tried in Kiibodo-only multiplayer sessions! :)

  5. Miscellaneous cars aren’t supposed to be used for racing, but for having some goofy fun and looking at, appreciating hilarious designs and stuff like that. I think you missed the whole point of this category

  6. There’s nothing you can hate about this piano car, it’s jus perfect:
    – Wide? check
    – Wacky driving? check
    – Getting stuck most of the time? check
    Absolute 100/5


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